All we can say is that based on the experience from the predecessor, supporting VR is a ton of work for many reasons (like overhauling the UI, rebalancing the game, optimizing to demanding VR specifications) for a total addressable market of presumably close to 35 million on PC and console.Īt first sight, that number doesn’t look too shabby. Now, before some of you ask: We still haven’t decided if we will support VR at some point.
#VORPX CINEMA MODE FULL#
So even if I left it this way for on-foot, because it's playable in a rough sense, everything else, menu, ship etc, are also exactly the same, so it's pointless as normal EDH portions of the games are in 3D and full VR if I turn on VR support, which is of course what we want from EDO in the first place.īasically, Vorpx warns at the start it's an unsupported game, there is a cloud profile to import that was written many versions ago that makes no difference, so I'd add this to the Trackmania experience I had- a once great VR title has VR support depreciated- along with my own support for the developer. You'd also be aiming with your head if along with the mouse, so I'd suggest not getting the hiccups. If I turn off the Virtual Cinema mode and zoom in full screen, "Headlook" is basically the crosshair following your head, so whilst the view fills the screen and moves with your head, you can't see the outer edges of the screen where the HUD is, and you have to keep pressing the middle mouse button hotkey to switch the view between zoomed in to cinema, just to see it. The ahem "best" view is Virtual Cinema mode, which is like the 2D flatscreen FD have given VR players for on foot, except the Vorpx version at least is closer to your eyes, and looks better for it (FD can't even seem to improve that whilst they continue turd-polishing elsewhere on EDO). VR Golgot, you should indeed spend you £33 elsewhere if you wanted Vorpx just for ED, although as I've said, if a game does work in Vorpx, it really does look good (Dishonored, Bioshock as I said before).ĮDO does not render in 3D using Vorpx. Ok, I've tried Vorpx today as I had some time.